Version 0.9.0
[0.9.0 | June 1, 2024]
An update that mostly adds in flavor text to a bunch of areas and several changes to the Slime Plains. I also removed some inconsistent logic at Azure Village Entrance. Some minor quests about hunting slimes and some tweaks on how items worked were supposed to be added but I got lazy and played some PokeRogue instead.
>Added character behavior for Rutherford, a function that rolls an attribute check for events, with the first one being a secret passageway between Slime Plains 3 and Verdant Forest Alcove, and flavor text of what unique NPCs are doing based on location
>Added 9 Characters: Small Red Slime, Red Slime, Large Red Slime, Small Orange Slime, Orange Slime, Large Orange Slime, Small Yellow Slime, Yellow Slime, Large Yellow Slime
>Added 4 Locations: Slime Plains 1, Slime Plains 2, Slime Plains 3, Verdant Forest Alcove
>Added 1 Trait: Gelatinous
>Changed: Azure Village Entrance travel options and description to be based on whether or not you’re within the village and Azure Village Guard event now only triggers when traveling to Azure Village Entrance from outside locations
Files
Get Prototype Battle Simulator
Prototype Battle Simulator
Turn-based Combat
Status | Prototype |
Author | ZeeSXD |
Genre | Strategy |
Tags | Singleplayer, Text based, Turn-based, Twine |
More posts
- Version 0.149 days ago
- Version 0.1336 days ago
- Version 0.1270 days ago
- Version 0.11Sep 01, 2024
- Version 0.10.1Jul 02, 2024
- Version 0.10.0Jul 02, 2024
- Version 0.8.1May 05, 2024
- Version 0.8.0May 02, 2024
- Version 0.7.0Apr 01, 2024
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